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Uncharted 4 - Colony Cliffs

This gallery presents some of my work on Uncharted 4: A Thiefs End. As an Environment Artist I was in charge of the modeling and world building in the scene as well as minor texture work. I worked alongside our concept artists to come up with the look for this area. I collaborated with a designer and a texture artist to take this level from design blockmesh to finished product.

Environment artist: Andres Rodriguez
Wide: Andrew Watkins / Chad Russ
Foliage: Artem Brizitskiy/Jonny Chen
Texture artist: Ana Cho
Lighting artist: Mark Shoaf
Design: Junki Saita
Concept: Aaron Limonick (Various others)